We all know what an animation is;
although, technically defining the term, it is the process of creating an
illusion of movement by showcasing a set of drawings in a rapid and predefined
sequence. Animation has come a long way due to the advent of computer
technologies. Traditional animations were hand drawings, but today, we have
computer technology that helps create both 2D animations and 3D animations. Hand
drawn animation required a great deal of efforts, and not to forget time and
labor; however, due to the advent of computers, animation can be created by a
single individual (animator), with a no big hassle.
These days, computer generated 2D
animations can be found everywhere ranging from cartoons on TV to simple
animated graphics that we see every day on the internet space. It can take a
form of commercials, infomercials, e-cards, and so on. Although, whatever may
be the form, it all starts from a storyboard, which simply is a basic script in
a graphical format, much like a comic book strips. Sometimes, to complement a
storyboard, a rough audio track is created just to give animators something to
sync with their sketches. 2D animation entirely depends on "vector
graphics," meaning all the drawings created for are based on mathematical
equations, unlike "raster graphic" that is purely based on a grid of
pixels.
Somewhat similar to 2D, 3D animation
is a process of creating moving pictures in a digital three-dimensional
environment. 3D is something that automatically pops up in mind of people when
they are speaking about computer animation. Although, what people do not
realize is that animation industries, especially those dealing in motion
pictures, only share a small portion of the 3D market.
Conversely speaking, there is only a
thin line between traditional and computer generated animation. The only
differences between both them are the tools and efforts used in creating
animated graphics, and the costs associated with the same. Traditional
animations that were capable to give the perception of 3D were more like the
clay animations, which were usually created using stop motion technique. It was
not until the use of computers, when the term 3D gained popularity.
Entertainment industry is largely
accountable for the advancement of 3D animation although, they only make a
fraction of the market that is using 3D. Animation these days, both traditional
and computer generated are largely used for marketing and teaching purposes
since it makes information simple, attractive, and easy to understand.
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